They Hunger 2 Page1

After watching the intro a new level will load and the wall to your cell will be blown open. Jump out immediately and hop onto the truck. Get into position to use the rocket launcher attached. It will be your only weapon for now. Shoot up into the hole where your cell used to be. After killing the zombie cops up there, take out the two zombie cops to the left fighting with the barney. When you've cleared out this area proceed through the tunnel to the right and take out the two zombie cops at the end. Pick up all of the pistols that they drop. The gate here will not open until you have unlocked it from inside the station.

Go back into the station and kill the two zombies right inside. If you go upstairs you will only find a single zombie in the back right cell. Go back downstairs and open the door to the far left. Before you rush into the office at the end of this hallway, look in the storage room for a health pack. The office at the end contains two zombies and a headcrab. The sheriff also makes a short appearance here but you won't catch him. After clearing out the office you will find an umbrella sitting on a bench as well as a sniper rifle and a pistol on the other side of the big window. Inside the broken wall of the office, you will find the controls for the gate outside. Unlock the gate and go back to the parking lot. There will be three fresh new zombies waiting for you as well as another one in front of the gate. Kill them and open the gate.

Here you will find some condemned buildings and garages. Follow the road and enter the archway to the left. There are a couple zombies here and two zombie cops directly above the other end of this small passage. In the room right after this passage there is a single box with a health pack in it. There is also a garage in this area. You can enter through the small door on the left side. Here you will find a civilian running around. There are two headcrabs in the rafters waiting to jump down and one hidden behind a box in the far corner. There is also a zombie inside the trunk of the car here. Finally there is a backpack sitting here containing a wrench and a pistol clip on the shelf.

Move back to the boarded up door by the entrance tunnel. It will break open and three zombies will burst out. After killing them, go through the door and follow this hallway to a destroyed room with a fire. There is a headcrab lurking in the darkness above the fire. Keep moving through the rubble to the third room where you will encounter another zombie. If you stay here a bit longer a couple more zombies may come from behind you so get moving. Turn left and open this door into an alley. There is a door to the right and a large wood gate here. Since the gate is unopenable, break the sign on the door and open it. It is dark here so you might want to turn on your trusty flashlight. Watch out for snarks. They will jump at you out of the darkness. There is also a box here in the back right corner. If you need the ammo you can break it open for a pistol. Proceed upstairs to the next area.

This area is very dark but there aren't any baddies here so you can rest easy. Look around up here for a partially broken window. Use the umbrella to break it open even more and climb out. You will have to jump across a large gap here or else you'll have to do the whole last paragraph again. I would suggest quicksaving if you don't like redoing things. If you make it across there are two pistols waiting for you. Scale along the wall until you come to a board connecting the two buildings. Walk across the board. Don't worry, it won't break. After you make it across watch out for a headcrab sitting to the left hidden behind a corner. Break the window at the end of this ledge and enter it. Jump over the fallen chair and walk down the hallway.

At the end of the hallway you will hear a commotion. There is nothing you can do to stop this. Just wait here for a couple seconds until the floor falls away. After it does, quickly jump up to the circular tunnel before the headcrabs start to fall from above. You must break the metal gate here with your umbrella. At the end of this tunnel, turn right. Once you reach a junction, stay hidden and when your ready slowly move forward looking to the left tunnel. There are several zombies here and a few more come from in front after you've killed them. After bashing all of them, point your gun to the right. On the floor above there is a zombie cop waiting to shoot you. Take him out quickly before he does too much damage. Look around this area and down some of the tunnels for a shotgun and a few other goodies but don't go upstairs yet.

After you're finished downstairs, go up the stairway and carefully walk backwards to the left. The reason for this is because two zombie cops will open a door on the right when you move left. By walking backwards you will be able to shoot them before they can do too much damage to you. After finishing them off, jump through the window since the door is blocked. There are two health packs, grenades and a pistol from the zombie cop's corpse. There is also a lever here. You must pull it, quicky jump out the window and make your way to the tunnel on the opposite side of the room before the gate closes. The tunnel that you must go down is highlighted in orange in the paragraph above.

At the end of this tunnel you will come to a T-junction. Turn left here. Near the end of the tunnel a headcrab will drop down in front of you. After killing it proceed to the end of the tunnel and if you're lucky you'll catch a glimpse of the elusive bullsquid. There is a box here with a pistol in it. Also if you're feeling kind of dangerous you can smash open the skull lying infront of the small hole in the wall and a headcrab will fall down. Go left here and follow that rascly bullsquid. Who knows, if you catch him maybe you can shove your thumb right up the creatures bumhole. Now at the end of this hallway you will come to a door which leads back to the area mentioned above. All that work for nothing, right? Wrong. Go back through the tunnel and this time turn right because the gate blocking that way has mysteriously been broken.

At the end of this tunnel is a larger open area. If you continue along through the water a rock on the wall in front of you will break and there will be a zombie cop behind it. To the right is a platform. On the right side of the platform is a small alcove covered by a cracked brick wall. If you break it there are some MP5 Grenades there. On the left side of the platform is a locked door so you'll have to take the tunnel in the middle. The tunnel turns left and then two side tunnels branch off from it. The first side tunnel leads to a dead end with some shotgun shells at the end. The second leads to a barred window. Break the bars and jump through it. This area contains a couple boxes as well as doors leading back to previous tunnels. When you enter this room, it starts to shake. This will only last a few seconds and it won't do any damage to you.

To the left there is a flight of stairs. Go up them to get to the next area. You will enter a large room with some boxes to the right. Inside one of the boxes is a health pack. As soon as you break the boxes, the wall to the right of the boxes will break open and zombies will come out of it. There is also another health pack behind the broken wall. To the left of the boxes is a opening to another hallway behind this room. In that hallway there are four rabid dogs. After killing them proceed past them to the end of the hallway. There are two doors, one on the left and one on the right. The left door is locked so you will have to go through the right one. There is a spiral staircase heading downward behind this door. In the room at the bottom of this staircase there is a headcrab waiting for you. After killing it, jump over the pipe beside it then under the next pipe and break the grate in the floor. Jump through it into the water.

Let the water carry you down, down, down into the bowels of the sewers. Once the ride is over, swim until you get to a T-junction. To the right is a bullsquid and there are zombie cops above you and to the very far right above the water. After killing them, move to the left and you will see some stairs underwater leading to a bridge which enters the large cylinder in the middle of this area. Follow this path and once you reach the T-junction inside the cylinder, go left to get a health pack if you need it and then proceed forward. Follow this path which turns right and then right again. There is a bullsquid around the second right turn so be prepared for it. Keep going until you hit a set of stairs on the right and go up them. At the top there is a right turn which leads onto a bridge on the second level of the large cylinder.

There is a bullsquid on this level which will charge at you when it sees you. Kill it and then proceed to the middle of the cylinder. Go left at this T-junction to get a Magnum 357, a shotgun and a health pack. There is also a large metal box here. Push it to the right into the water below. After you've done all this go back to the T-junction and go forward. There will be a box hanging from the ceiling to the right. Shoot the rope holding it so it will also fall into the water. Jump down into the water after them. Push the two boxes down the underwater tunnel on the right (that is, the right side when you enter this area). There is a bullsquid here as well. Push one box up the ramp leading to the gate and onto the highest platform. Make sure it is around the middle of the platform so you can jump to it easily. Push the second box onto the lower flat surface so that you can jump onto it from the water. Jump from the lower box onto the higher one and finally jump over the gate.(You may have to readjust the boxes a bit) You will come to a crossroad. There are two zombies, one on the left and one on the right. If you go forward you will come to a broken wall which leads out of the sewers. (Finally!)

To the left is a fire with two zombies in front of it. Above the broken wall is a health pack which you can get by climbing the rocks to the right. Finally, there is a shovel near the fire that you can pick up. Proceed toward the fire and around the corner where you will encounter one more zombie. After killing it you can crawl into the air vent to get to the next area.

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